Smart Category: Flash (rss)
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Real Time Fluid Dynamics in Swift for iOS

Aug 31, 2014 9:30 AM
Rating: (Total Clicks 20)

Looking at the amazing success Joseph Lord has had speeding up CPU based cellular automata, I thought it would be an interesting project to port some old ActionScript 3 fluid dynamics code to Swift. The original AS3 port was by Oaxoa and based on Jos Stam's Real-Time Fluid Dynamics for Games.  I've used it many times in AS3 projects over the years but have never really tweaked it.My iteration is almost a direct copy of the original AS3 code, but I've spent some time optimising it a little further.The CFD solver uses a handful of arrays for horizontal and vertical (translate)

Monetize your flash game site with CPA ad units

Aug 29, 2014 5:28 PM
Rating: (Total Clicks 20)

Monetize your flash game site with CPA ad units (translate)

AnyChart 7 Released

Aug 29, 2014 3:32 PM
Rating: (Total Clicks 22)

AnyChart is entering a new era – leaving behind Flash and moving to a more modern and promising technology, JavaScript HTML5. Today we are proud to announce the release of AnyChart 7 – a new HTML5 version of our product. The main great features of AnyChart 7 are: Groundbreaking, much more flexible API. A higher performance – [...] (translate)

Sparticle File Format (AWP). One of the best particle format...

Aug 28, 2014 5:29 PM
Rating: (Total Clicks 29)

Sparticle File Format (AWP). One of the best particle format for Flash now with importer for SEA3D Studio. (translate)

Flash And AIR 15 Beta Updated

Aug 28, 2014 5:20 PM
Rating: (Total Clicks 20)

Updated beta versions of Flash Player 15 and AIR 15 are now available for download on Adobe Labs. Changes include Stage3D Standard profile support for iOS and Android (this was introduced in v14 for desktop only), improved Windows 8 support, AIR Gamepad enhancements, hardware video decoding in Chrome (PPAPI) on Windows, and automatic software fall back with StageVideo. More details can be found in the release notes. (translate)

Updated Flash Player 15 and AIR 15 betas available on Adobe Labs

Aug 27, 2014 11:21 PM
Rating: (Total Clicks 50)

Updated Flash Player 15 and AIR 15 betas, code named Market, are now available on Adobe Labs. This beta release includes new features as well as enhancements and bug fixes related to security, stability, performance, and device compatibility for Flash Player 15 and AIR 15. Learn more about Adobe AIR 15 beta Download Adobe AIR […] (translate)

May 30th – Save the date

Aug 27, 2014 11:31 AM
Rating: (Total Clicks 13)

Adobe AIR development + profiling – using the right tools for the job We’re happy to announce that our Senior Software Engineer Ain Tohvri will join the Hawaii Flash User Group meeting as a speaker on May 30th at 12:00 pm (noon / Honolulu / UTC−10). This meeting will be held through Adobe Connect, that […] (translate)

SwAG ActionScript toolkit Application frameworks are a dime a...

Aug 27, 2014 9:29 AM
Rating: (Total Clicks 23)

SwAG ActionScript toolkit Application frameworks are a dime a dozen these days. That’s why SwAG isn’t a framework but rather a toolkit — the Swiss Army Gear toolkit for ActionScript 3, to be exact. As the name implies, this small-ish library contains useful code that can be employed wherever needed, as needed, without the full weight or presumptuousness of a full-on framework. In other words, it should be useful for you whether you have a project that’s well under way or are just starting out. Because the library has lots of disparate features, I’ll be dedicating a number of future (translate)

Adobe Flash Professional CC: Learn by Video (2014 release) This...

Aug 25, 2014 5:29 PM
Rating: (Total Clicks 23)

Adobe Flash Professional CC: Learn by Video (2014 release) This critically-acclaimed interactive training program from Adobe Press offers exceptional quality high-definition video to teach the fundamentals of Adobe Flash Professional CC. Including more than 6 hours of video tutorials, the course comes complete with lesson files, assessment quizzes, and review materials. Experienced instructor Joseph Labrecque presents a comprehensive introduction to Flash Professional, including best practices as well as fundamental concepts of animation and interactivity. Covered topics include working with graphics, sound, tweens and masks, and exporting files to various formats, and how to work within the Creative Cloud. (translate)

Swarm Chemistry for iOS with Swift

Aug 25, 2014 1:30 PM
Rating: (Total Clicks 15)

Last summer, I created a few Flash based applications recreating Hiroki Sayama's Swarm Chemistry. I thought that as a follow on from my recent experiments with NSOperation and threading for iOS, I'd try the same in Swift.Swarm Chemistry is another great example of morphogenesis. It simulates systems of heterogeneous particles that have genomes that describe simple kinetic rules, such as separation and cohesion, and emergent phenomena including self organization and mitosis can be observed.It's computationally pretty heavy going. Each individual particle, or swarm member, interrogates every other. So, for 100 members, each update requires 10,000 steps. One technique to optimise this is Bin Lattice Spatial Subdivision and I'll be looking to (translate)

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