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Updated Flash Player 15 and AIR 15 betas available on Adobe Labs

Oct 22, 2014 11:21 PM
Rating: (Total Clicks 7)

Updated Flash Player 15 and AIR 15 betas, code named Market, are now available on Adobe Labs. This beta release includes new features as well as enhancements and bug fixes related to security, stability, performance, and device compatibility for Flash Player 15 and AIR 15. Learn more about Adobe AIR 15 beta Download Adobe AIR […] (translate)

ShipAntics: The Legend of the Kiki Beast "The game I’ve...

Oct 20, 2014 1:29 PM
Rating: (Total Clicks 11)

ShipAntics: The Legend of the Kiki Beast "The game I’ve been working on for over a year with my company Studio POWWOW, is made using Actionscript 3, Starling & DragonBones”. Links: iOS (translate)

Cirque du Soleil & Development Teams

Oct 20, 2014 7:22 AM
Rating: (Total Clicks 9)

On Saturday night after ColdFusion Summit 2014 I decided I would treat myself to a show. I’ve always wanted to see a Cirque du Soleil performance namely because how good they look but also one of the trainers to Speed Flex Leeds used to perform with them. Having given my session on (translate)

Metal Kernel Functions / Compute Shaders in Swift

Oct 19, 2014 9:30 AM
Rating: (Total Clicks 13)

As part of a project to create a GPU based reaction diffusion simulation, I stated to look at using Metal in Swift this weekend.I've done similar work in the past targeting the Flash Player and using AGAL. Metal is a far higher level language than AGAL: it's based on C++ with a richer syntax and includes compute functions. Whereas in AGAL, to run cellular automata, I'd create a rectangle out of two triangles with a vertex shader and execute the reaction diffusion functions in a separate fragment shader, a compute shader is more direct: I can get and set textures and (translate)

Updated Flash Player 15 and AIR 15 betas available on Adobe Labs

Oct 17, 2014 11:21 PM
Rating: (Total Clicks 22)

Updated Flash Player 15 and AIR 15 betas, code named Market, are now available on Adobe Labs. This beta release includes new features as well as enhancements and bug fixes related to security, stability, performance, and device compatibility for Flash Player 15 and AIR 15. Learn more about Adobe AIR 15 beta Download Adobe AIR […] (translate)

Sound Synthesis in Swift: A Core Audio Tone Generator

Oct 16, 2014 5:30 AM
Rating: (Total Clicks 14)

The other day, Morgan at Swift London mentioned it may be interesting to use my Swift node based user interface as the basis for an audio synthesiser. Always ready for a challenge, I've spent a little time looking into Core Audio to see how this could be done and created a little demonstration app: a multi channel tone generator.I've done something not too dissimilar targeting Flash in the past. In that project, I had to manually create 8192 samples to synthesise a tone and ended up using ActionScript Workers to do that work in the background. After some poking around, it (translate)

Updated Flash Player 15 betas available on Adobe Labs

Oct 10, 2014 11:21 PM
Rating: (Total Clicks 32)

Updated Flash Player 15, code named Market, are now available on Adobe Labs. This beta release includes new features as well as enhancements and bug fixes related to security, stability, performance, and device compatibility for Flash Player 15. Learn more about Flash Player 15 Download Flash Player 15 beta As always, we appreciate all feedback. […] (translate)

Creating a Node Based User Interface for iOS using Swift

Oct 5, 2014 9:29 PM
Rating: (Total Clicks 26)

I've long been a fan of node based user interfaces and I've been coding various implementations from my first Flex version back in 2008 up to my recent Adobe AIR based Nodality image compositing app for iPads.Based on my recent Swift experiments with the UIScrollView and my implementation of the Presentation Model pattern, I've now created a functional proof-of-concept version of a node based calculator. A nodal UI probably isn't the best solution for a simple calculator, but it's a great way to get the user interface up and running before extending it for other purposes. The video above describes the interaction design. Put simply, to (translate)

Beta Feature: VideoTexture and Stage3D

Oct 4, 2014 1:21 AM
Rating: (Total Clicks 30)

Authored by Jason Lee Flash Player 15 Beta introduces the VideoTexture object, which allows hardware decoded video to be used in Stage3D content. With prior versions of Flash Player, the use of video in Stage3D required the use of the … Continue reading → (translate)

SenseEarth Explorer SenseEarth is an Apache Flex showcased...

Sep 30, 2014 7:31 PM
Rating: (Total Clicks 45)

SenseEarth Explorer SenseEarth is an Apache Flex showcased project, building a virtual world in your browser based on real world map/atlas. Using the #Oculus ANE @jonathanhartsf & @liquidate created a #VR digital earth: http://t.co/B0Wc238LmI — Adobe Flash Platform (@AdobeFlash) September 29, 2014 (translate)

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