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Dutch User Group XL Event
The dutch Adobe user group is putting together what promises to be a great local event on broad range of topics, ranging from interactive design and development, cross-media, imaging, gaming and augmented reality, to print design: User Group XL. The event takes place on december 3rd, at ‘De Meervaart’ in Amsterdam. Get more info on how [...] (translate)
OS Media Framework v.0.7 Now Available
Highlights include: Cue point support, Tracking Download Progress, and package name simplifications. More details and download links are at the OSMF blog post announcing the release. (translate)
Interesting bits…
At the OSMF blog, two interesting posts on the Open Source Media Framework got added: A post with links to the recording & demo assets of the recent OSMF session at MAX, and a post that features a simple desktop video player created with AIR and the framework. On the topic of Flash on the iPhone, Veronique Brossier [...] (translate)
OS Media Framework v.0.4 now available!
From the OSMF blog: We’ve pushed version 0.4 of the Open Source Media Framework to the public SVN repository, and posted ZIPs for the source (+SWC) and ASDocs. New features in this release include: Error handling framework Support for NetConnection reuse and port/protocol negotiation, and much better error handling when using NetConnections and NetStreams Initial support for metadata, in [...] (translate)
Speaking at MAX
I’ll be joining Will Law on presenting a session about the Open Source Media Framework (OSMF – formly know as ‘Strobe’) at the upcoming MAX conference. I’ll also be helping out as a teaching assistant on two related lab sessions. Both sessions (”Strobe: Building Media Experiences in Flash CS4 Professional” and “Adobe Strobe: Building Media Experiences [...] (translate)
Multi-mania
I’ve had the privilege of being part of the Open Source Flash panel discussion at the multi-mania conference in Kortrijk, Belgium. (Why you ask? Because of my previous appearance at Spark. In turns out that once you get invited to speak at one conference, chances you’ll be speaking at another one in the near future [...] (translate)
Conferences
Early September, I’ll be doing a session on ‘Flash Internals’ at Flash Forward Austin. Since I’m presently working with the SWF format intensively for my thesis studies, I’m hoping to be able to shed some light on how coding and animation techniques get reflected on byte code level. A little later, in December, I’ll be doing [...] (translate)
Screenweaver HX – Version 1.0
Over the last months, I have been busy working on Screenweaver HX, together with Nicolas Cannasse. Screenweaver HX is an extension to the “haXe programming language”:http://www.haxe.org, that enables creating Flash interfaced desktop applications. GUIs can be made using either haXe, Flash or Flex; both ActionScript 2 and 3 are supported. All application back-end code needs to [...] (translate)
FlappleScript
FlappleScript is a C-Level extension for the Mac version of the Flash Authoring tool. It allows you to run AppleScripts. It’s available for download here. For those curious how the extension came about, read on: The Mac version of the FLfile object doesn’t support executing applications from the authoring tool, like the Windows version does. I was [...] (translate)
Flash on the Beach
Only 18 days until the Flash on the Beach conference (Brighton, UK) starts! There are a lot of interesting sessions to check out. My personal speaker wish-list schedule: Day 1 * 11.00 Tink – Intro to Flex 2.0 * 13.30 Mike Chambers – Understanding Apollo * 15.00 Nicolas Cannasse – Revolution 2 [...] (translate)