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Modifiers in Unity3D
Ringo from FlashBookmarks asked me if there were modifiers similar to AS3Dmod in Unity. I searched for something similar some time ago, but didn't find anything interesting. However, when I was starting C# scripting, I ported two of the modifiers from AS3Dmod - Bend and Twist. So I thought to share them with everyone. Don't [...] (translate)
First steps in 3D design
There’s something you’ll quickly realize when you start playing with Unity. It’s the fact that you won’t go far without some basic knowledge of a 3D editor. I’ve been using Blender for my Flash 3D experiments, but I can’t honestly say I knew anything about it. I was able to model some very basic shapes, [...] (translate)
FOTB’09 presentation: 3D Bowling demo
UPDATE Nov 2009 There is a better quality video posted by John from Flash On The Beach. It is available here: http://vimeo.com/7292505. As I promised during my "3 minutes" in Brighton, I publish all the sources of my presentation. I added some comments in the code and removed the part with the slides. Here's also the [...] (translate)
Speaking at Flash on the Beach ‘09
I extremely happy to announce that I will speak at this year's Flash on the Beach in Brighton. It starts two weeks from now and if you haven't already got a ticket it might be too late, because they're all sold out (sorry). It will be my first appearance on such major Flash event. I am [...] (translate)
Getting started with C# for Unity3D
Unity3D offers a choice between 3 different programming languages: JavaScript, C# and Boo. Each of them has its pros and cons, but for me C# almost immediately came out as a clear winner. That is because it is fully object oriented and it's syntax is similar to Java and Actionscript 3, both of which I [...] (translate)
Book review “Unity Game Development Essentials”
I like books. A book is always a good thing, no matter how abundant online resources are. It’s always at hand, with all the information brought together in one place, not scattered across different sites or even worst, across different forum threads. When I learned a couple of months ago that Will Goldstone was writing a [...] (translate)
My presentation at Warsaw Flash Camp 2009
On June 9th the Polish Adobe User Group organized a Flash Camp in Warsaw. It was the first meeting of this kind in Poland. I had the privilege to be one of the speakers. It was a one day event featuring 6 sessions all related to Flash & Flex. It aroused great interest in the [...] (translate)
Unity3D is awesome!
How I learned to stop worrying about plugin penetration and love Unity3D I started this blog almost 2 years ago with an idea to explore the world of 3D in Flash and learn new stuff on the way. I quickly fell in love with Papervision3D. It offered a whole new world of possibilities for someone like [...] (translate)
3D experiments with Flash Player 10 and AS3Dmod
Demos: [ 1 ] [ 2 ] [ 3 ] [ 4 ] Flash Player 10 required (obviously) Flash Player 10 has been around for a few months now. As most of you know, it brings some native 3D support. It's not as robust as Papervision3D or Away3D, and in fact was not designed to compete with [...] (translate)
Car simulation with Maya & Papervision3d
Take a test drive with a powerful Mustang GT in a desert scenery! This demo features a car model imported from Maya into Papervision3D. It uses some home-made physics to simulate the car movement and a couple of new AS3Dmod features to manage the model (more below). I created this demo together with Krister Karlsson. [...] (translate)