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Results from AS3 Development Task Contest #1
I have just completed running all of the performance tests for the ActionScript 3 Development Task Contest #1. The result below are tentative until I have confirmed that the code follows the rules (and spirit) of the contest. If you see any issues with any of the top 5 submissions, please post them in the comments. [...] (translate)
ActionScript 3 Development Task Contest #1 Entries
I have uploaded all of the entries for the ActionScript 3 Development Task Contest #1 to the contest’s GitHub repository. If you sent me an entry and do not see it in the repository, email me ASAP (without the file). Adobe’s spam system can be a bit overzealous at times, but if I know you sent [...] (translate)
Update on ActionScript 3 Development Task Contest #1
Well, there is just a little over a day before the deadline for entries to the ActionScript Development Task Contest (AS3DTC) are due. I wanted to make a quick post with a couple of reminders to ensure everyone has their correctly working submissions in on time. First, a couple items: Make sure to include your name for [...] (translate)
ActionScript 3 Development Task Contest #1
I was working on some code over the weekend and was spending a lot of time trying to figure out the best way to approach a problem, and how to get the best performance from the solution. I thought it would be useful and interesting to see how other developers would approach the problem. This [...] (translate)
Moving a git repository subdirectory to its own repository
I use Git and GitHub to manage all of my personal code projects. I have one large repository called projects, which is then broken into sub directories based on the main technology used for each project (i.e. Flash, JavaScript, iphone, etc…). I am currently working on a Flash based iphone game code-named “pewpew”, which is maintained [...] (translate)
FITC Edmonton Slides : Building iPhone applications with Flash CS5
Here are my slides from my FITC Edmonton talk titled “Building iPhone Applications with Flash CS5“. You can download the slides from here. Btw, really great conference and vibe, and the speaker list was simply amazing. Congrats to Shawn and the FITC crew for putting on another great event. (translate)
Resources for Learning more about Flash to iPhone
Below is a list of some of the best resources if you are interesting in getting a deeper understanding Adobe’s recent announcement that Flash CS5 will be able to output standalone applications for the iPhone. Building Applications for the iPhone with Flash : My original blog post on the iPhone announcements. Developer FAQ : Official FAQ which [...] (translate)
Case Study : ActionScript 3 Performance Optimization
Prompted by some of the work from Grant Skinner (in particular his FOTB 2009 session) and Thibault Imbert, I have been doing a lot of research lately into optimizing ActionScript 3 content. Not just how to make it run faster, but how to approach the process of optimization. I am also starting to work on a [...] (translate)
Why you should NOT care about building apps for the iPhone with Flash
The news from Adobe MAX 2009 that probably generated the most buzz and discussion online was the announcement that Flash CS5 will have support for outputting applications for the iPhone. While I am really excited about the news, and the work we are doing around the iPhone, I am here to tell you that you [...] (translate)
Max Session Update : Flash for iPhone Q and A
Just a quick note, but my Max session for Wednesday morning, at ( 9:30 AM) titled “Secret Session : Flash” is now an open Q and A with the Flash Player and AIR teams to talk about creating applications for the iPhone with Flash. (translate)