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New Video Strategy: Fewer Sites
So for the last 2 years, my video distribution strategy has been to distribute to as many sites as possible. Blip.tv carries the main podcast feed, then others like YouTube, Veoh, Vidder, Revver, and so on, also have my “channel.” So I was distributing everywhere. This is the same strategy preached by Wine Library TV’s Gary [...] (translate)
Searching for iPhone Apps
So while I’m still against building my own iPhone App (too risky with Apple denying good apps), I am a big user of iPhone apps. But I am frustrated with the iTunes interface for finding them. So I built my own. You can see my iPhone Apps directory over at MacMost. I still have some [...] (translate)
Dave Winer on iPhone Development
Here’s a blog post by Dave Winer. The first paragraph says it all. So I’m not the only one who sees iPhone App development as too risky. In fact, I often thought that the ideal first App for me to develop would be a copy of the Urinal Game. It is a simple App, developed originally [...] (translate)
Why I’m Saying No To Client Work
The idea of doing work for “clients” predates my career as a programmer. I was doing desktop publishing work for clients back in college. I wasn’t necessarily in business, I was just a poor college student always on the lookout for some cash. So when I quit my job and started working for myself back in [...] (translate)
On the Fence About Developing iPhone Apps
Back when Steve Jobs announced that 3rd parties would be allowed to make iPhone Apps, I planned to be right onboard. I brushed up on Objective C and Xcode, and waited to be accepted into the iPhone developer program. A glitch prevented me from getting on to the program until much later than I expected, [...] (translate)
New Media Expo Wrap-Up
So I am really glad I went to the New Media Expo this year. It was my third year at the show, so I was worried that there wasn’t much more to accomplish. I loved the keynotes, especially the first one by Gary Vaynerchuk , from Wine Library TV. His enthusiasm is contagious. He was pretty [...] (translate)
More iPhone Games: Astro-Blobs and Poker Solitaire
Since my iPhone Games continue to do pretty well, I thought I’d continue to add to them. These are free games, based in JavaScript and Safari. I’ve always liked Poker Solitaire, a quick, simple game, with some pretty complex strategy behind it. I also did an iPhone version of one of our very first Flash games [...] (translate)
iPhone Games Still Going Strong
So the iPhone App Store has been around for a week now. As many people know, I created the first, and still pretty much the largest collection of iPhone Games for the iPhone that work in the iPhone Safari Web browser. But I was wondering what would happen once the App Store was launched. Would [...] (translate)
Jigsaw Puzzle Interface Improvements
So when I switched my jigsaw puzzle game over from Shockwave to Flash, I added a ton of new features. That didn’t stop people from complaining that they didn’t like change. Whatever. With the falling penetration numbers for Shockwave, I had to move to Flash. Plus, Flash 9 is fast and smooth. Anyway, one of the [...] (translate)
iPod QuickTime Baseline Profile Mystery
So I’d thought I’d share the results of my attempt to create perfect podcast video compression. Perhaps some can benefit from it, others might see a flaw and point it out. The goal was: create a process to compress QuickTime video so that 1) It works on 5G iPods to iPhones, 2) It uploads to YouTube [...] (translate)