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Day Five

Aug 1, 2014 1:31 AM
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Today I still weighed 75.5Kg and I haven’t continue with the large weight loss. I’m still happy with the 3.5kg loss and know it will eventually keep going down. Looking forward to cheat day on the weekend. Measurements progress Weight: 75.5kg Breakfast 3 egg whites 1 full egg a bit of brown lentils and red kidney beans Lunch […] (translate)

Slides from my talk on Android Wear

Aug 1, 2014 1:30 AM
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Attached are the slides from my talk this week at Android Alliance Philadelphia. Thanks all for coming (translate)

Old school inspiration

Jul 31, 2014 9:32 PM
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Wolfgang Güllich’s Training Wolfgang Güllich’s Training on campus board (translate)

PhoneGap Developer’s Guide to the iOS Status Bar

Jul 31, 2014 7:21 PM
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I wrote this post as a guide for PhoneGap Developer’s to use in handling and customizing the iOS Status Bar and to help clear up confusion where documentation is not clear. My testing and conclusions also resulted in the handy little Status Bar Simulator App below to help developers pick preferences to customize their apps […] (translate)

Desktop backgrounds – Random non code post

Jul 31, 2014 5:31 PM
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Yet again I give my blog so little time, but during my coding I see my desktop wallpaper which I think is dead nice – well I did take the picutres So I’ve bundled some of them (13 images) up … Continue reading → (translate)

Using Swift and Sprite Kit for Physics and Particles

Jul 31, 2014 5:30 AM
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Swift comes bundled with Sprite Kit, which is a graphics rendering and animation infrastructure and includes, amongst other things, support for physics and particle systems. Inspired by this post from Thibault Imbert, I thought I'd attempt to create a scene containing a handful of bouncing balls, each emitting particles.The first step is to create a game application project and define the game technology as Sprite Kit:Our main class in this project defaults to GameScene.swift and, in this case, I override the didMoveToView() method to start adding the physics bodies. Each body is an instance of an SKShapeNode with a SKPhysicsBody attached. The SKPhysicsBody has (translate)

Day four

Jul 31, 2014 1:31 AM
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Today I stalled. That means that the 3.5kg loss was probably mostly water from low sodium. I hope my climbing buddy is available today, because I’m looking forward to climbing today! Measurements progress Weight: 75.5kg Breakfast 4 egg whites 1 full egg a bit of brown lentils Lunch Dinner Excersise (none yet…) Sleep 5.5 hours   (translate)

Navigation Drawer 6-Point Checklist

Jul 30, 2014 4:40 PM
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When the Navigation Drawer is open, 1) the action bar changes it’s title with the App name 2) Remove any actions contextual to the screen behind it 3) Overflow menu will remain visible Don’t place actions in the navigation drawer itself If the user is in an Contextual Action Bar (i.e. Search, Copy & Paste, … Continue reading » (translate)


Jul 30, 2014 4:23 PM
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Jan Hojer’s training is impressive. Here’s a 7 minute video with some inspiring training. Jan Hojer Training from Jan Hojer on Vimeo. (translate)

Day three

Jul 30, 2014 4:23 PM
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Today I couldn’t believe the scales. I’ve dropped 3.5kg already and this is day three. This occurs because I’m eating less sodium and I’m retaining less water. Measurements progress Weight: 75.5kg Breakfast 3 egg whites 1 full egg a bit of red beans a bit of green beans a bit of chickpeas Lunch Heinz five […] (translate)

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